Epic Games is a well-known video game development company that has produced several popular titles, such as the Unreal Tournament series, Fortnite, and the Gears of War franchise. In recent years, Epic Games has become one of the biggest names in the gaming industry, with a reputation for creating high-quality games that are both visually stunning and engaging. One of the lesser-known facts about Epic Games is that they had originally planned to make the fourth installment of their Gears of War franchise a first-person shooter.
The Gears of War franchise is a third-person shooter series that first debuted on the Xbox 360 in 2006. The franchise quickly gained a massive following due to its intense gameplay, immersive story, and breathtaking visuals. The games were developed by Epic Games and published by Microsoft Studios, making it a successful collaboration between two giants in the gaming industry. The series has since grown to include several sequels and spin-offs, all of which have been critically acclaimed by both fans and critics alike.
However, before the sale of the Gears of War franchise to Microsoft in 2014, Epic Games had originally planned to develop the fourth installment of the franchise as a first-person shooter. The decision to make Gears of War 4 a first-person shooter was made by Cliff Bleszinski, the lead designer of the franchise. Bleszinski had previously worked on the development of the first-person shooter, Unreal Tournament, and wanted to apply that same level of intensity and immersion to the Gears of War franchise.
The decision to make Gears of War 4 a first-person shooter was met with mixed reactions from the gaming community. Some fans were excited about the prospect of playing a Gears of War game in first-person, while others were skeptical about the change in perspective. However, before the development of Gears of War 4 could begin, Epic Games decided to sell the franchise to Microsoft. The reasons behind the sale are unknown, but it is speculated that Epic Games wanted to focus on the development of their other successful title, Fortnite.
After the sale of the Gears of War franchise to Microsoft, the development of Gears of War 4 shifted back to a third-person perspective. The game was developed by The Coalition, a new studio created by Microsoft specifically to develop the Gears of War franchise. The Coalition was made up of former Epic Games employees who had worked on the previous Gears of War games, ensuring that the development of Gears of War 4 would stay true to the franchise’s roots.
The decision to make Gears of War 4 a third-person shooter was met with praise from fans and critics alike. The game received critical acclaim for its stunning visuals, intense gameplay, and engaging story. The game also introduced new characters and mechanics that added to the franchise’s already impressive gameplay.
In conclusion, Epic Games had originally planned to develop the fourth installment of their Gears of War franchise as a first-person shooter. The decision was made by Cliff Bleszinski, the lead designer of the franchise, who wanted to apply the same level of intensity and immersion from his previous work on Unreal Tournament. However, before the development of Gears of War 4 could begin, Epic Games decided to sell the franchise to Microsoft, and the development of the game shifted back to a third-person perspective. The game was developed by The Coalition, a new studio created by Microsoft specifically to develop the Gears of War franchise. The game received critical acclaim for its stunning visuals, intense gameplay, and engaging story, and it introduced new characters and mechanics that added to the franchise’s already impressive gameplay.